WebGLRenderingContext.finish()

The WebGLRenderingContext.finish() method of the WebGL API blocks execution until all previously called commands are finished.

SyntaxEdit

void gl.finish();

Parameters

None.

Return value

None.

SpecificationsEdit

Specification Status Comment
WebGL 1.0
The definition of 'finish' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glFinish' in that specification.
Standard Man page of the OpenGL API.

Browser compatibilityEdit

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 12 4.0 (2.0) 11 12 5.1

See alsoEdit

Document Tags and Contributors

 Contributors to this page: fscholz
 Last updated by: fscholz,