WebGLRenderingContext.lineWidth()

The WebGLRenderingContext.lineWidth() method of the WebGL API sets the line width of rasterized lines.

Syntax

void gl.lineWidth(width);

Parameters

width
A GLfloat specifying the width of rasterized lines. Default value: 1.

Return value

None.

Examples

Setting the line width:

gl.lineWidth(5);

Getting the line width:

gl.getParameter(gl.LINE_WIDTH);

Getting the range of available widths. Returns a Float32Array.

gl.getParameter(gl.ALIASED_LINE_WIDTH_RANGE);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'lineWidth' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glLineWidth' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 4.0 (2.0) 11 12 5.1
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support ? 25 (Yes) ? 12 8.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz
 Last updated by: fscholz,