WebGLContextEvent.statusMessage

The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");

canvas.addEventListener("webglcontextcreationerror", function(e) {
  console.log("WebGL context creation failed:" +
              e.statusMessage || "Unknown error"); 
}, false);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLContextEvent.statusMessage' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 Not supported 11 12 5.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz
 Last updated by: fscholz,