The CanvasRenderingContext2D
.translate()
method of the Canvas 2D API adds a translation transformation by moving the canvas and its origin x horizontally and y vertically on the grid.
SyntaxEdit
void ctx.translate(x, y);
Parameters
-
x
- Distance to move in the horizontal direction.
- y
- Distance to move in the vertical direction.
ExamplesEdit
Using the translate
method
This is just a simple code snippet which uses the translate
method.
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.translate(50, 50);
ctx.fillRect(0,0,100,100);
// reset current transformation matrix to the identity matrix
ctx.setTransform(1, 0, 0, 1, 0, 0);
Edit the code below and see your changes update live in the canvas:
SpecificationsEdit
Specification | Status | Comment |
---|---|---|
WHATWG HTML Living Standard The definition of 'CanvasRenderingContext2D.translate' in that specification. |
Living Standard |
Browser compatibilityEdit
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
See alsoEdit
- The interface defining it,
CanvasRenderingContext2D