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OpenGL 4 API Manual
Function(496)
Function
fwidth
glViewportIndexed
findLSB
isnan
glGetFramebufferAttachmentParameter
atomicCounter
imageAtomicAnd
glCreateVertexArrays
glBindSampler
glGetVertexAttribPointerv
glTexStorage2D
glBindBufferBase
glStencilFuncSeparate
round
glIsQuery
packHalf2x16
glUniformBlockBinding
glBindAttribLocation
glTexImage3DMultisample
glWaitSync
glGetActiveSubroutineName
gl_PatchVerticesIn
glShaderSource
not
glInvalidateFramebuffer
glDepthMask
acos
glIsProgramPipeline
bitCount
glCheckFramebufferStatus
exp
transpose
imageLoad
EmitVertex
glBeginConditionalRender
glDeleteRenderbuffers
glBufferSubData
bitfieldReverse
texture
glPointParameter
modf
min
memoryBarrierShared
gl_FragCoord
groupMemoryBarrier
log
gl_Position
textureOffset
cross
glBindFramebuffer
glPopDebugGroup
glFramebufferParameteri
gl_SampleMask
gl_WorkGroupSize
exp2
glCompressedTexSubImage2D
glTexStorage1D
packDouble2x32
glGetCompressedTexImage
removedTypes
glActiveShaderProgram
glViewport
glClearColor
gl_InvocationID
glTransformFeedbackVaryings
glGetSamplerParameter
texelFetchOffset
interpolateAtCentroid
glDrawTransformFeedbackStream
glCopyTexImage2D
glMultiDrawArrays
EndPrimitive
glTexParameter
textureLod
normalize
glTransformFeedbackBufferBase
glBlendFuncSeparate
glCompressedTexSubImage1D
barrier
atomicAdd
glBlendColor
any
glStencilMask
glDrawRangeElementsBaseVertex
glDeleteSamplers
textureGatherOffsets
glProgramBinary
glDebugMessageControl
reflect
glScissor
glStencilOpSeparate
glDeleteVertexArrays
glGenVertexArrays
glDebugMessageCallback
glBlendFunc
textureProjGrad
glCreateShader
glGetProgramPipeline
glDeleteBuffers
clamp
packUnorm
glDepthRange
glObjectPtrLabel
glAttachShader
glMapBuffer
glCreateShaderProgram
usubBorrow
glGenProgramPipelines
glGetBufferPointerv
atomicAnd
glClientWaitSync
atomicCounterDecrement
memoryBarrierBuffer
glGetTexParameter
glTexImage2DMultisample
glGetRenderbufferParameter
glSampleMaski
glGetActiveSubroutineUniform
memoryBarrier
glGetTransformFeedbackVarying
glBindImageTexture
gl_FrontFacing
glUseProgramStages
glSamplerParameter
glDispatchComputeIndirect
gl_NumWorkGroups
imageAtomicOr
glColorMask
atomicCompSwap
glGetTextureSubImage
glVertexAttribDivisor
sqrt
glGetFramebufferParameter
glActiveTexture
glVertexBindingDivisor
glDispatchCompute
greaterThanEqual
notEqual
glCreateQueries
glGenSamplers
glBeginQuery
matrixCompMult
findMSB
glGetProgramStage
gl_PointCoord
cos
mix
glDeleteQueries
glTextureBarrier
glUnmapBuffer
glDepthFunc
glBindRenderbuffer
glGetTexImage
gl_Layer
glProgramParameter
glInvalidateTexSubImage
glClampColor
glResumeTransformFeedback
glCopyImageSubData
glDrawArraysIndirect
glCreateRenderbuffers
glTextureView
glGenRenderbuffers
glGenTransformFeedbacks
glBindTextureUnit
glCompileShader
glStencilFunc
atomicOr
glBindVertexBuffer
glBindBuffersBase
glTexImage3D
glGetProgramInterface
textureSamples
glGetProgramResourceLocation
glGetError
gl_SampleID
unpackHalf2x16
glGetCompressedTextureSubImage
glTexImage1D
smoothstep
glGetActiveSubroutineUniformName
fma
lessThan
distance
length
glBufferData
glFenceSync
max
glStencilOp
glBindFragDataLocation
atan
glCompressedTexSubImage3D
glMultiDrawElementsBaseVertex
glGetActiveUniformBlockName
glGetProgramPipelineInfoLog
glGetQueryIndexed
glGetProgramResourceLocationIndex
asinh
gl_TessCoord
textureLodOffset
unpackUnorm
glGetFragDataIndex
gl_GlobalInvocationID
glVertexAttribPointer
glIsVertexArray
atanh
glDrawArraysInstanced
glCopyTexSubImage2D
ldexp
asin
glCopyTexSubImage3D
glBlendEquationSeparate
interpolateAtOffset
glGetShaderPrecisionFormat
glLineWidth
glFramebufferTexture
glTexSubImage1D
glTransformFeedbackBufferRange
glBindVertexArray
glFlushMappedBufferRange
textureProjGradOffset
imageAtomicCompSwap
degrees
textureProj
glGetUniformLocation
glDrawArrays
glBindBuffer
glIsTransformFeedback
glDrawBuffers
glIsSync
glIsShader
glTexStorage3D
glEnable
intBitsToFloat
glScissorArray
glShaderStorageBlockBinding
gl_NumSamples
glRenderbufferStorage
glGetActiveUniformName
glGetProgramResource
glValidateProgram
glGetShaderInfoLog
glObjectLabel
glGetInternalformat
glGetActiveAtomicCounterBufferiv
glInvalidateBufferData
gl_WorkGroupID
glGetDebugMessageLog
gl_PointSize
glGetFragDataLocation
glGetProgramInfoLog
step
sign
uaddCarry
glVertexAttribFormat
imageStore
textureProjOffset
glVertexAttrib
textureProjLodOffset
glTexImage2D
glGetSubroutineUniformLocation
glClearStencil
glBindFragDataLocationIndexed
glCreateFramebuffers
glLogicOp
roundEven
glCreateBuffers
glFramebufferTextureLayer
glIsTexture
glCreateProgramPipelines
imageSamples
EmitStreamVertex
all
glPrimitiveRestartIndex
textureGather
textureSize
glCullFace
glGet
gl_TessLevelInner
acosh
glPolygonMode
sinh
inverse
glClearTexImage
glDrawBuffer
glGetTexLevelParameter
glGetUniformIndices
interpolateAtSample
glDepthRangeIndexed
glGetShader
glMultiDrawElementsIndirect
determinant
glGetGraphicsResetStatus
imageSize
glUniform
radians
glDepthRangeArray
imageAtomicAdd
glGenerateMipmap
glShaderBinary
gl_TessLevelOuter
faceforward
floatBitsToInt
glEnableVertexAttribArray
glDrawElementsInstancedBaseVertexBaseInstance
glPointSize
gl_ClipDistance
glQueryCounter
glGetMultisample
equal
glReadBuffer
textureGradOffset
floor
glGetSync
glGetString
glPolygonOffset
gl_ViewportIndex
glDeleteProgramPipelines
glTexBuffer
glClearTexSubImage
frexp
glClipControl
bitfieldInsert
glReleaseShaderCompiler
glStencilMaskSeparate
glMultiDrawElements
cosh
glInvalidateTexImage
glIsFramebuffer
glDrawTransformFeedbackStreamInstanced
glIsSampler
glMultiDrawArraysIndirect
glMemoryBarrier
glGetPointerv
glGetObjectLabel
glTexSubImage3D
glVertexAttribBinding
glPatchParameter
tan
tanh
glFlush
bitfieldExtract
glIsBuffer
unpackDouble2x32
atomicXor
glDeleteProgram
glDeleteTextures
atomicCounterIncrement
glInvalidateSubFramebuffer
dot
glBufferStorage
gl_PrimitiveID
memoryBarrierImage
glGetUniformBlockIndex
glBindProgramPipeline
glDrawElementsIndirect
glCreateSamplers
gl_LocalInvocationID
textureGrad
gl_SampleMaskIn
glCopyTexImage1D
glCompressedTexImage2D
gl_FragDepth
glDrawRangeElements
glClearBufferSubData
glPushDebugGroup
glInvalidateBufferSubData
inversesqrt
glTexStorage3DMultisample
gl_CullDistance
glCompressedTexImage1D
glGetVertexAttrib
glBindBuffersRange
imageAtomicMax
sin
greaterThan
glGetActiveUniformBlock
imageAtomicMin
noise
glDeleteSync
glGetUniform
glGetObjectPtrLabel
glGetProgram
glDrawTransformFeedbackInstanced
glFinish
glReadPixels
glCopyTexSubImage1D
glGenQueries
glBindVertexBuffers
glProvokingVertex
glGetUniformSubroutine
glBeginTransformFeedback
log2
glClearBufferData
glGenBuffers
glCreateTransformFeedbacks
glTexStorage2DMultisample
glBindTransformFeedback
glGetProgramResourceIndex
glDrawElements
gl_LocalInvocationIndex
memoryBarrierAtomicCounter
glGetProgramResourceName
fract
dFdx
glCreateTextures
gl_VertexID
glGetBufferParameter
glDrawElementsInstanced
glGetAttribLocation
glCompressedTexImage3D
glFrontFace
glGetVertexArrayiv
glDrawElementsInstancedBaseInstance
atomicMin
textureQueryLod
glCreateProgram
glGetActiveAttrib
glIsRenderbuffer
glLinkProgram
glGetProgramBinary
pow
glScissorIndexed
glVertexArrayElementBuffer
glUniformSubroutines
glDrawElementsInstancedBaseVertex
textureProjLod
glRenderbufferStorageMultisample
lessThanEqual
glDeleteShader
EndStreamPrimitive
glClearDepth
glPixelStore
gl_InstanceID
glDebugMessageInsert
outerProduct
glGetActiveUniformsiv
glGetShaderSource
glGetActiveUniform
textureQueryLevels
glBindTextures
glClearBuffer
glMinSampleShading
glBindBufferRange
glBeginQueryIndexed
glBindTexture
gl_HelperInvocation
glGetVertexArrayIndexed
glGetSubroutineIndex
glGetTransformFeedback
atomicExchange
refract
mod
texelFetch
glDeleteTransformFeedbacks
glUseProgram
glBindImageTextures
glIsProgram
glCopyBufferSubData
glGetAttachedShaders
glGetQueryObject
glDetachShader
glViewportArray
glProgramUniform
glGenTextures
glDrawTransformFeedback
glGetBufferSubData
glFramebufferRenderbuffer
gl_SamplePosition
glDrawElementsBaseVertex
glTexBufferRange
glPauseTransformFeedback
ceil
glDeleteFramebuffers
glIsEnabled
glHint
glDrawArraysInstancedBaseInstance
isinf
atomicMax
glGetQueryiv
glBlitFramebuffer
glGenFramebuffers
glSampleCoverage
glMapBufferRange
glBlendEquation
glTexSubImage2D
abs
textureGatherOffset
umulExtended
glClear
gl_PrimitiveIDIn
imageAtomicXor
glBindSamplers
imageAtomicExchange
glValidateProgramPipeline
trunc