Contains all drawable elements of the LightEditor.
| areaSizeX | Exposed SerializedProperty for the inspected Light. |
| areaSizeY | Exposed SerializedProperty for the inspected Light. |
| bakedShadowAngleProp | Exposed SerializedProperty for the inspected Light. |
| bakedShadowRadiusProp | Exposed SerializedProperty for the inspected Light. |
| bounceIntensity | Exposed SerializedProperty for the inspected Light. |
| color | Exposed SerializedProperty for the inspected Light. |
| colorTemperature | Exposed SerializedProperty for the inspected Light. |
| cookie | The light cookie texture used by the light. |
| cookieProp | Exposed SerializedProperty for the inspected Light. |
| cookieSize | Exposed SerializedProperty for the inspected Light. |
| cullingMask | Exposed SerializedProperty for the inspected Light. |
| flare | Exposed SerializedProperty for the inspected Light. |
| halo | Exposed SerializedProperty for the inspected Light. |
| innerSpotAngle | Exposed SerializedProperty for the inspected Light. |
| intensity | Exposed SerializedProperty for the inspected Light. |
| isAreaLightType | Is the current light an area light or not. Area lights include Rectangle and Disc lights. |
| isBakedOrMixed | Is the current light baked or mixed. |
| isCompletelyBaked | Is the light completely baked. |
| isMixed | Is the current light mixed. |
| isRealtime | Is the light realtime? |
| light | The light being inspected. |
| lightmapping | Exposed SerializedProperty for the inspected Light. |
| lightType | Exposed SerializedProperty for the inspected Light. |
| range | Exposed SerializedProperty for the inspected Light. |
| renderingLayerMask | Exposed SerializedProperty for the inspected Light. |
| renderMode | Exposed SerializedProperty for the inspected Light. |
| shadowsBias | Exposed SerializedProperty for the inspected Light. |
| shadowsNearPlane | Exposed SerializedProperty for the inspected Light. |
| shadowsNormalBias | Exposed SerializedProperty for the inspected Light. |
| shadowsResolution | Exposed SerializedProperty for the inspected Light. |
| shadowsStrength | Exposed SerializedProperty for the inspected Light. |
| shadowsType | Exposed SerializedProperty for the inspected Light. |
| spotAngle | Exposed SerializedProperty for the inspected Light. |
| useColorTemperature | Exposed SerializedProperty for the inspected Light. |
| ApplyModifiedProperties | See SerializedObject.ApplyModifiedProperties. |
| DrawArea | Draws the default [[LightEditor] area widget. |
| DrawBakedShadowAngle | Draws the default [[LightEditor] baked shadow angle widget. |
| DrawBakedShadowRadius | Draws the default [[LightEditor] baked shadow radius widget. |
| DrawBounceIntensity | Draws the default [[LightEditor] bounce intensity widget. |
| DrawColor | Draws the default [[LightEditor] color widget. |
| DrawCookie | Draws the default [[LightEditor] cookie widget. |
| DrawCookieSize | Draws the default [[LightEditor] cookie size widget. |
| DrawCullingMask | Draws the default [[LightEditor] culling mask widget. |
| DrawFlare | Draws the default [[LightEditor] flare widget. |
| DrawHalo | Draws the default [[LightEditor] halo widget. |
| DrawInnerAndOuterSpotAngle | Draws the default [[LightEditor] inner and outer spot angle widget. |
| DrawIntensity | Draws the default [[LightEditor] intensity widget. |
| DrawLightmapping | Draws the default [[LightEditor] lightmapping widget. |
| DrawLightType | Draws the default [[LightEditor] light type widget. |
| DrawRange | Draws the default [[LightEditor] range widget. |
| DrawRenderingLayerMask | Draws the default LightEditor rendering LayerMask widget. |
| DrawRenderMode | Draws the default [[LightEditor] render mode widget. |
| DrawRuntimeShadow | Draws the default [[LightEditor] runtime shadows widget. |
| DrawShadowsType | Draws the default [[LightEditor] shadows type widget. |
| DrawSpotAngle | Draws the default [[LightEditor] spot angle widget. |
| OnDestroy | Cleanup internal settings state. |
| OnEnable | Populate the settings from the referenced SerializedObject. |
| Update | See SerializedObject.Update. |
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