class in UnityEngine.UIElements
/
Inherits from:UIElements.BaseField_1
/
Implemented in:UnityEngine.UIElementsModule
Abstract base class used for all text-based fields.
inputUssClassName | USS class name of input elements in elements of this type. |
labelUssClassName | USS class name of labels in elements of this type. |
textInputUssName | USS class name of input elements in elements of this type. |
ussClassName | USS class name of elements of this type. |
cursorColor | Color of the cursor. |
cursorIndex | The current cursor position index in the text input field. |
doubleClickSelectsWord | Controls whether double clicking selects the word under the mouse pointer or not. |
isDelayed | If set to true, the value property is not updated until either the user presses Enter or the text field loses focus. |
isPasswordField | Returns true if the field is used to edit a password. |
isReadOnly | Returns true if the field is read only. |
maskChar | The character used for masking in a password field. |
maxLength | Maximum number of characters for the field. |
selectIndex | The current selection position index in the text input field. |
selectionColor | Background color of selected text. |
textInputBase | This is the text input visual element which presents the value in the field. |
tripleClickSelectsLine | Controls whether triple clicking selects the entire line under the mouse pointer or not. |
SelectAll | Selects all the text. |
inputUssClassName | USS class name of input elements in elements of this type. |
labelDraggerVariantUssClassName | USS class name of labels in elements of this type, when there is a dragger attached on them. |
labelUssClassName | USS class name of labels in elements of this type. |
noLabelVariantUssClassName | USS class name of elements of this type, when there is no label. |
ussClassName | USS class name of elements of this type. |
label | The string representing the label that will appear beside the field. |
labelElement | This is the Label object that appears beside the input for the field. |
rawValue | The value of the element. |
value | The value associated with the field. |
binding | Binding object that will be updated. |
bindingPath | Path of the target property to be bound. |
canGrabFocus | Return true if the element can be focused. |
delegatesFocus | Whether the element should delegate the focus to its children. |
focusable | True if the element can be focused. |
focusController | Return the focus controller for this element. |
tabIndex | An integer used to sort focusables in the focus ring. Must be greater than or equal to zero. |
childCount | Number of child elements in this object's contentContainer |
contentContainer | child elements are added to this element, usually this |
customStyle | Returns the custom style properties accessor for this element. |
enabledInHierarchy | Returns true if the VisualElement is enabled in its own hierarchy. |
enabledSelf | Returns true if the VisualElement is enabled locally. |
hierarchy | Access to this element physical hierarchy |
pickingMode | Determines if this element can be pick during mouseEvents or IPanel.Pick queries. |
resolvedStyle | Returns the VisualElement resolved style values. |
schedule | Retrieves this VisualElement's IVisualElementScheduler |
style | Reference to the style object of this element. |
styleSheets | Returns a VisualElementStyleSheetSet that manipulates style sheets attached to this element. |
this[int] | Access to this element physical hierarchy |
tooltip | Text to display inside an information box after the user hovers the element for a small amount of time. |
userData | This property can be used to associate application-specific user data with this VisualElement. |
viewDataKey | Used for view data persistence (ie. tree expanded states, scroll position, zoom level). |
SetValueWithoutNotify | Allow to set a value without being notified of the change, if any. |
HandleEvent | Handle an event, most often by executing the callbacks associated with the event. |
HasBubbleUpHandlers | Return true if event handlers for the event propagation BubbleUp phase have been attached on this object. |
HasTrickleDownHandlers | Returns true if event handlers, for the event propagation TrickleDown phase, are attached to this object. |
RegisterCallback | Adds an event handler to the instance. If the event handler has already been registered for the same phase (either TrickleDown or BubbleUp) then this method has no effect. |
SendEvent | Sends an event to the event handler. |
UnregisterCallback | Remove callback from the instance. |
Blur | Tell the element to release the focus. |
Focus | Attempt to give the focus to this element. |
Add | Add an element to this element's contentContainer |
BringToFront | Brings this element to the end of its parent children list. The element will be visually in front of any overlapping sibling elements. |
Children | Returns the elements from its contentContainer |
Clear | Remove all child elements from this element's contentContainer |
Contains | Returns true if the element is a direct child of this VisualElement |
ElementAt | Retrieves the child element at position |
EnableInClassList | Enables or disables the class with the given name. |
FindAncestorUserData | Searchs up the hierachy of this VisualElement and retrieves stored userData, if any is found. |
FindCommonAncestor | Finds the lowest commont ancestor between two VisualElements inside the VisualTree hierarchy |
GetFirstAncestorOfType | Walks up the hierarchy, starting from this element's parent, and returns the first VisualElement of this type |
GetFirstOfType | Walks up the hierarchy, starting from this element, and returns the first VisualElement of this type |
IndexOf | Retrieves the child index of the specified VisualElement. |
Insert | Insert an element into this element's contentContainer |
MarkDirtyRepaint | Triggers a repaint of the VisualElement on the next frame. |
PlaceBehind | Places this element right before the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually behind of its sibling. |
PlaceInFront | Places this element right after the sibling element in their parent children list. If the element and the sibling position overlap, the element will be visually in front of its sibling. |
Remove | Removes this child from the hierarchy |
RemoveAt | Remove the child element located at this position from this element's contentContainer |
RemoveFromHierarchy | Removes this element from its parent hierarchy |
SendEvent | Sends an event to the event handler. |
SendToBack | Sends this element to the beginning of its parent children list. The element will be visually behind any overlapping sibling elements. |
SetEnabled | Changes the VisualElement enabled state. A disabled VisualElement does not receive most events. |
Sort | Reorders child elements from this VisualElement contentContainer. |
ToggleInClassList | Toggles between adding and removing the given class name from the class list. |
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