Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

BatchRendererGroup

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

A group of batches.

Represents a container for multiple batches that share the same culling method. See Also: OnPerformCulling.

Constructors

BatchRendererGroupCreates a new BatchRendererGroup.

Public Methods

AddBatchAdds a new batch to the group.
DisposeDeletes a group.
GetBatchMatricesRetrieves the matrices associated with one batch.
GetNumBatchesRetrieves the number of batches added to the group.
RemoveBatchRemoves a batch from the group and frees the batch index to be reused by future AddBatch calls. It will not modify the batchIndex of any other batches.
SetBatchBoundsSets the bounding box of the batch.
SetInstancingDataUpdates a batch.

Delegates

OnPerformCullingCulling callback function.

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