Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

SpriteState

struct in UnityEngine.UI

Description

Structure to store the state of a sprite transition on a Selectable.

Properties

disabledSpriteDisabled sprite.
highlightedSpriteHighlighted sprite.
pressedSpritePressed sprite.
selectedSpriteSelected sprite.

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