CSGCylinder

Inherits: CSGPrimitive < CSGShape < GeometryInstance < VisualInstance < Spatial < Node < Object

A CSG Cylinder shape.

Description

This node allows you to create a cylinder (or cone) for use with the CSG system.

Properties

bool cone false
float height 1.0
Material material  
float radius 1.0
int sides 8
bool smooth_faces true

Property Descriptions

Default false
Setter set_cone(value)
Getter is_cone()

If true a cone is created, the radius will only apply to one side.


Default 1.0
Setter set_height(value)
Getter get_height()

The height of the cylinder.


Setter set_material(value)
Getter get_material()

The material used to render the cylinder.


Default 1.0
Setter set_radius(value)
Getter get_radius()

The radius of the cylinder.


Default 8
Setter set_sides(value)
Getter get_sides()

The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.


Default true
Setter set_smooth_faces(value)
Getter get_smooth_faces()

If true the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If false the cylinder will have a flat shaded look.