Popup¶
Inherits: Control < CanvasItem < Node < Object
Inherited By: PopupDialog, PopupMenu, PopupPanel, WindowDialog
Base container control for popups and dialogs.
Description¶
Popup is a base Control used to show dialogs and popups. It’s a subwindow and modal by default (see Control) and has helpers for custom popup behavior. All popup methods ensure correct placement within the viewport.
Properties¶
| bool | popup_exclusive | false |
| bool | visible | false (parent override) |
Methods¶
| void | popup ( Rect2 bounds=Rect2( 0, 0, 0, 0 ) ) |
| void | popup_centered ( Vector2 size=Vector2( 0, 0 ) ) |
| void | popup_centered_clamped ( Vector2 size=Vector2( 0, 0 ), float fallback_ratio=0.75 ) |
| void | popup_centered_minsize ( Vector2 minsize=Vector2( 0, 0 ) ) |
| void | popup_centered_ratio ( float ratio=0.75 ) |
| void | set_as_minsize ( ) |
Signals¶
Emitted when a popup is about to be shown. This is often used in PopupMenu to clear the list of options then create a new one according to the current context.
Emitted when a popup is hidden.
Constants¶
Property Descriptions¶
- bool popup_exclusive
| Default | false |
| Setter | set_exclusive(value) |
| Getter | is_exclusive() |
If true, the popup will not be hidden when a click event occurs outside of it, or when it receives the ui_cancel action event.
Method Descriptions¶
- void popup ( Rect2 bounds=Rect2( 0, 0, 0, 0 ) )
Popup (show the control in modal form).
- void popup_centered ( Vector2 size=Vector2( 0, 0 ) )
Popup (show the control in modal form) in the center of the screen relative to its current canvas transform, at the current size, or at a size determined by size.
Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, clamping the size to size, then ensuring the popup is no larger than the viewport size multiplied by fallback_ratio.
- void popup_centered_minsize ( Vector2 minsize=Vector2( 0, 0 ) )
Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, ensuring the size is never smaller than minsize.
- void popup_centered_ratio ( float ratio=0.75 )
Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, scaled at a ratio of size of the screen.
Shrink popup to keep to the minimum size of content.