SpotLight¶
Inherits: Light < VisualInstance < Spatial < Node < Object
A spotlight, such as a reflector spotlight or a lantern.
Description¶
A Spotlight is a type of Light node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance. This attenuation can be configured by changing the energy, radius and attenuation parameters of Light.
Tutorials¶
Properties¶
float | spot_angle | 45.0 |
float | spot_angle_attenuation | 1.0 |
float | spot_attenuation | 1.0 |
float | spot_range | 5.0 |
Property Descriptions¶
- float spot_angle
Default | 45.0 |
Setter | set_param(value) |
Getter | get_param() |
The spotlight’s angle in degrees.
- float spot_angle_attenuation
Default | 1.0 |
Setter | set_param(value) |
Getter | get_param() |
The spotlight’s angular attenuation curve.
- float spot_attenuation
Default | 1.0 |
Setter | set_param(value) |
Getter | get_param() |
The spotlight’s light energy attenuation curve.
- float spot_range
Default | 5.0 |
Setter | set_param(value) |
Getter | get_param() |
The maximal range that can be reached by the spotlight.