NativeScript¶
Inherits: Script < Resource < Reference < Object
Properties¶
| String | class_name | "" |
| GDNativeLibrary | library | |
| String | script_class_icon_path | "" |
| String | script_class_name | "" |
Methods¶
| String | get_class_documentation ( ) const |
| String | get_method_documentation ( String method ) const |
| String | get_property_documentation ( String path ) const |
| String | get_signal_documentation ( String signal_name ) const |
| Variant | new ( … ) vararg |
Property Descriptions¶
- String class_name
| Default | "" |
| Setter | set_class_name(value) |
| Getter | get_class_name() |
- GDNativeLibrary library
| Setter | set_library(value) |
| Getter | get_library() |
- String script_class_icon_path
| Default | "" |
| Setter | set_script_class_icon_path(value) |
| Getter | get_script_class_icon_path() |
- String script_class_name
| Default | "" |
| Setter | set_script_class_name(value) |
| Getter | get_script_class_name() |
Method Descriptions¶
- String get_class_documentation ( ) const
Returns the documentation string that was previously set with godot_nativescript_set_class_documentation.
Returns the documentation string that was previously set with godot_nativescript_set_method_documentation.
Returns the documentation string that was previously set with godot_nativescript_set_property_documentation.
Returns the documentation string that was previously set with godot_nativescript_set_signal_documentation.
- Variant new ( … ) vararg
Constructs a new object of the base type with a script of this type already attached.
Note: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension.