LightOccluder2D

Inherits: Node2D < CanvasItem < Node < Object

Occludes light cast by a Light2D, casting shadows.

Description

Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must be provided with an OccluderPolygon2D in order for the shadow to be computed.

Property Descriptions

  • int light_mask
Default 1
Setter set_occluder_light_mask(value)
Getter get_occluder_light_mask()

The LightOccluder2D’s light mask. The LightOccluder2D will cast shadows only from Light2D(s) that have the same light mask(s).


Setter set_occluder_polygon(value)
Getter get_occluder_polygon()

The OccluderPolygon2D used to compute the shadow.