PopupMenu¶
Inherits: Popup < Control < CanvasItem < Node < Object
PopupMenu displays a list of options.
Description¶
PopupMenu
is a Control that displays a list of options. They are popular in toolbars or context menus.
Properties¶
bool | allow_search | false |
FocusMode | focus_mode | 2 (parent override) |
bool | hide_on_checkable_item_selection | true |
bool | hide_on_item_selection | true |
bool | hide_on_state_item_selection | false |
float | submenu_popup_delay | 0.3 |
Methods¶
Theme Properties¶
Texture | checked | |
Font | font | |
Color | font_color | Color( 0.88, 0.88, 0.88, 1 ) |
Color | font_color_accel | Color( 0.7, 0.7, 0.7, 0.8 ) |
Color | font_color_disabled | Color( 0.4, 0.4, 0.4, 0.8 ) |
Color | font_color_hover | Color( 0.88, 0.88, 0.88, 1 ) |
StyleBox | hover | |
int | hseparation | 4 |
StyleBox | labeled_separator_left | |
StyleBox | labeled_separator_right | |
StyleBox | panel | |
StyleBox | panel_disabled | |
Texture | radio_checked | |
Texture | radio_unchecked | |
StyleBox | separator | |
Texture | submenu | |
Texture | unchecked | |
int | vseparation | 4 |
Signals¶
- id_focused ( int id )
Emitted when user navigated to an item of some id
using ui_up
or ui_down
action.
- id_pressed ( int id )
Emitted when an item of some id
is pressed or its accelerator is activated.
- index_pressed ( int index )
Emitted when an item of some index
is pressed or its accelerator is activated.
Property Descriptions¶
- bool allow_search
Default | false |
Setter | set_allow_search(value) |
Getter | get_allow_search() |
If true
, allows to navigate PopupMenu
with letter keys.
- bool hide_on_checkable_item_selection
Default | true |
Setter | set_hide_on_checkable_item_selection(value) |
Getter | is_hide_on_checkable_item_selection() |
If true
, hides the PopupMenu
when a checkbox or radio button is selected.
- bool hide_on_item_selection
Default | true |
Setter | set_hide_on_item_selection(value) |
Getter | is_hide_on_item_selection() |
If true
, hides the PopupMenu
when an item is selected.
- bool hide_on_state_item_selection
Default | false |
Setter | set_hide_on_state_item_selection(value) |
Getter | is_hide_on_state_item_selection() |
If true
, hides the PopupMenu
when a state item is selected.
- float submenu_popup_delay
Default | 0.3 |
Setter | set_submenu_popup_delay(value) |
Getter | get_submenu_popup_delay() |
Sets the delay time in seconds for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item.
Method Descriptions¶
Adds a new checkable item with text label
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided then the default 0
will be assigned to it. See get_item_accelerator for more info on accelerators.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
Adds a new checkable item and assigns the specified ShortCut to it. Sets the label of the checkbox to the ShortCut’s name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
Adds a new checkable item with text label
and icon texture
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided then the default 0
will be assigned to it. See get_item_accelerator for more info on accelerators.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
Adds a new checkable item and assigns the specified ShortCut and icon texture
to it. Sets the label of the checkbox to the ShortCut’s name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
Adds a new item with text label
and icon texture
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided then the default 0
will be assigned to it. See get_item_accelerator for more info on accelerators.
Same as add_icon_check_item, but uses a radio check button.
- void add_icon_radio_check_shortcut ( Texture texture, ShortCut shortcut, int id=-1, bool global=false )
Same as add_icon_check_shortcut, but uses a radio check button.
Adds a new item and assigns the specified ShortCut and icon texture
to it. Sets the label of the checkbox to the ShortCut’s name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Adds a new item with text label
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided then the default 0
will be assigned to it. See get_item_accelerator for more info on accelerators.
- void add_multistate_item ( String label, int max_states, int default_state=0, int id=-1, int accel=0 )
Adds a new multistate item with text label
.
Contrarily to normal binary items, multistate items can have more than two states, as defined by max_states
. Each press or activate of the item will increase the state by one. The default value is defined by default_state
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided then the default 0
will be assigned to it. See get_item_accelerator for more info on accelerators.
Adds a new radio check button with text label
.
An id
can optionally be provided, as well as an accelerator (accel
). If no id
is provided, one will be created from the index. If no accel
is provided then the default 0
will be assigned to it. See get_item_accelerator for more info on accelerators.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
Adds a new radio check button and assigns a ShortCut to it. Sets the label of the checkbox to the ShortCut’s name.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.
- void add_separator ( String label=”” )
Adds a separator between items. Separators also occupy an index.
Adds a ShortCut.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Adds an item that will act as a submenu of the parent PopupMenu
node when clicked. The submenu
argument is the name of the child PopupMenu
node that will be shown when the item is clicked.
An id
can optionally be provided. If no id
is provided, one will be created from the index.
Removes all items from the PopupMenu
.
Returns the accelerator of the item at index idx
. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
- int get_item_count ( ) const
Returns the number of items in the PopupMenu
.
Returns the icon of the item at index idx
.
Returns the id of the item at index idx
. id
can be manually assigned, while index can not.
Returns the index of the item containing the specified id
. Index is automatically assigned to each item by the engine. Index can not be set manually.
Returns the metadata of the specified item, which might be of any type. You can set it with set_item_metadata, which provides a simple way of assigning context data to items.
Returns the ShortCut associated with the specified idx
item.
Returns the submenu name of the item at index idx
. See add_submenu_item for more info on how to add a submenu.
Returns the text of the item at index idx
.
Returns the tooltip associated with the specified index index idx
.
- bool is_hide_on_window_lose_focus ( ) const
Returns true
if the popup will be hidden when the window loses focus or not.
Returns true
if the item at index idx
is checkable in some way, i.e. if it has a checkbox or radio button.
Note: Checkable items just display a checkmark or radio button, but don’t have any built-in checking behavior and must be checked/unchecked manually.
Returns true
if the item at index idx
is checked.
Returns true
if the item at index idx
is disabled. When it is disabled it can’t be selected, or its action invoked.
See set_item_disabled for more info on how to disable an item.
Returns true
if the item at index idx
has radio button-style checkability.
Note: This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.
Returns true
if the item is a separator. If it is, it will be displayed as a line. See add_separator for more info on how to add a separator.
Returns true
if the specified item’s shortcut is disabled.
- void remove_item ( int idx )
Removes the item at index idx
from the menu.
Note: The indices of items after the removed item will be shifted by one.
- void set_hide_on_window_lose_focus ( bool enable )
Hides the PopupMenu
when the window loses focus.
Sets the accelerator of the item at index idx
. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
Sets whether the item at index idx
has a checkbox. If false
, sets the type of the item to plain text.
Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually.
Sets the type of the item at the specified index idx
to radio button. If false
, sets the type of the item to plain text.
Mark the item at index idx
as a separator, which means that it would be displayed as a line. If false
, sets the type of the item to plain text.
Sets the checkstate status of the item at index idx
.
Enables/disables the item at index idx
. When it is disabled, it can’t be selected and its action can’t be invoked.
Replaces the Texture icon of the specified idx
.
Sets the id
of the item at index idx
.
Sets the metadata of an item, which may be of any type. You can later get it with get_item_metadata, which provides a simple way of assigning context data to items.
Sets the state of an multistate item. See add_multistate_item for details.
Sets a ShortCut for the specified item idx
.
Disables the ShortCut of the specified index idx
.
Sets the submenu of the item at index idx
. The submenu is the name of a child PopupMenu
node that would be shown when the item is clicked.
Sets the text of the item at index idx
.
Sets the String tooltip of the item at the specified index idx
.
- void toggle_item_checked ( int idx )
Toggles the check state of the item of the specified index idx
.
- void toggle_item_multistate ( int idx )
Cycle to the next state of an multistate item. See add_multistate_item for details.