Packet specification
The packet is designed to be always padded to 4 bytes. All values are
little endian encoded. All packets have a 4 byte header representing an
integer, specifying the type of data:
Type |
Value |
0 |
null |
1 |
bool |
2 |
integer |
3 |
float |
4 |
string |
5 |
vector2 |
6 |
rect2 |
7 |
vector3 |
8 |
transform2d |
9 |
plane |
10 |
quat |
11 |
aabb |
12 |
basis |
13 |
transform |
14 |
color |
15 |
node path |
16 |
rid |
17 |
object |
18 |
dictionary |
19 |
array |
20 |
raw array |
21 |
int array |
22 |
real array |
23 |
string array |
24 |
vector2 array |
25 |
vector3 array |
26 |
color array |
27 |
max |
Following this is the actual packet contents, which varies for each type
of packet. Note that this assumes Godot is compiled with single precision
floats. If instead doubles are used, the length of “Float” fields within
data structures should be 8, and the offset should be (offset - 4) * 2 + 4.
The “float” type itself is always double precision.
0: null
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
0 for False, 1 for True |
Offset |
Len |
Type |
Description |
4 |
8 |
Integer |
Signed, 64-bit Integer |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
IEE 754 32-Bits Float |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
String Length (in Bytes) |
8 |
X |
Bytes |
UTF-8 Encoded String |
This field is padded to 4 bytes.
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
X Coordinate |
8 |
4 |
Float |
Y Coordinate |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
X Coordinate |
8 |
4 |
Float |
Y Coordinate |
12 |
4 |
Float |
X Size |
16 |
4 |
Float |
Y Size |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
X Coordinate |
8 |
4 |
Float |
Y Coordinate |
12 |
4 |
Float |
Z Coordinate |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
Normal X |
8 |
4 |
Float |
Normal Y |
12 |
4 |
Float |
Normal Z |
16 |
4 |
Float |
Distance |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
Imaginary X |
8 |
4 |
Float |
Imaginary Y |
12 |
4 |
Float |
Imaginary Z |
16 |
4 |
Float |
Real W |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
X Coordinate |
8 |
4 |
Float |
Y Coordinate |
12 |
4 |
Float |
Z Coordinate |
16 |
4 |
Float |
X Size |
20 |
4 |
Float |
Y Size |
24 |
4 |
Float |
Z Size |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
The X component of the X column vector, accessed via [0][0] |
8 |
4 |
Float |
The Y component of the X column vector, accessed via [0][1] |
12 |
4 |
Float |
The Z component of the X column vector, accessed via [0][2] |
16 |
4 |
Float |
The X component of the Y column vector, accessed via [1][0] |
20 |
4 |
Float |
The Y component of the Y column vector, accessed via [1][1] |
24 |
4 |
Float |
The Z component of the Y column vector, accessed via [1][2] |
28 |
4 |
Float |
The X component of the Z column vector, accessed via [2][0] |
32 |
4 |
Float |
The Y component of the Z column vector, accessed via [2][1] |
36 |
4 |
Float |
The Z component of the Z column vector, accessed via [2][2] |
Offset |
Len |
Type |
Description |
4 |
4 |
Float |
Red (0..1) |
8 |
4 |
Float |
Green (0..1) |
12 |
4 |
Float |
Blue (0..1) |
16 |
4 |
Float |
Alpha (0..1) |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
String Length, or New Format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
Then what follows is, for amount of “elements”, pairs of key and value,
one after the other, using this same format.
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
Then what follows is, for amount of “elements”, values one after the
other, using this same format.
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length (Bytes) |
8..8+length |
1 |
Byte |
Byte (0..255) |
The array data is padded to 4 bytes.
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length (Integers) |
8..8+length*4 |
4 |
Integer |
32 Bits Signed Integer |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length (Floats) |
8..8+length*4 |
4 |
Integer |
32 Bits IEEE 754 Float |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length (Strings) |
For each String:
Offset |
Len |
Type |
Description |
X+0 |
4 |
Integer |
String Length |
X+4 |
X |
Bytes |
UTF-8 Encoded String |
Every string is padded to 4 bytes.
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length |
8..8+length*8 |
4 |
Float |
X Coordinate |
8..12+length*8 |
4 |
Float |
Y Coordinate |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length |
8..8+length*12 |
4 |
Float |
X Coordinate |
8..12+length*12 |
4 |
Float |
Y Coordinate |
8..16+length*12 |
4 |
Float |
Z Coordinate |
Offset |
Len |
Type |
Description |
4 |
4 |
Integer |
Array Length |
8..8+length*16 |
4 |
Float |
Red (0..1) |
8..12+length*16 |
4 |
Float |
Green (0..1) |
8..16+length*16 |
4 |
Float |
Blue (0..1) |
8..20+length*16 |
4 |
Float |
Alpha (0..1) |