VisualShaderNodeTexture¶
Inherits: VisualShaderNode < Resource < Reference < Object
Properties¶
Source | source | 0 |
Texture | texture | |
TextureType | texture_type | 0 |
Enumerations¶
- SOURCE_TEXTURE = 0
- SOURCE_SCREEN = 1
- SOURCE_2D_TEXTURE = 2
- SOURCE_2D_NORMAL = 3
- SOURCE_DEPTH = 4
- SOURCE_PORT = 5
Property Descriptions¶
- Source source
Default | 0 |
Setter | set_source(value) |
Getter | get_source() |
- Texture texture
Setter | set_texture(value) |
Getter | get_texture() |
- TextureType texture_type
Default | 0 |
Setter | set_texture_type(value) |
Getter | get_texture_type() |