ViewportTexture¶
Inherits: Texture < Resource < Reference < Object
Texture which displays the content of a Viewport.
Description¶
Displays the content of a Viewport node as a dynamic Texture. This can be used to mix controls, 2D, and 3D elements in the same scene.
To create a ViewportTexture in code, use the Viewport.get_texture method on the target viewport.
Properties¶
int | flags | 0 (parent override) |
bool | resource_local_to_scene | true (parent override) |
NodePath | viewport_path | NodePath("") |