World¶
Inherits: Resource < Reference < Object
Class that has everything pertaining to a world.
Description¶
Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
Tutorials¶
Properties¶
PhysicsDirectSpaceState | direct_space_state |
Environment | environment |
Environment | fallback_environment |
RID | scenario |
RID | space |
Property Descriptions¶
- PhysicsDirectSpaceState direct_space_state
Getter | get_direct_space_state() |
The World’s physics direct space state, used for making various queries. Might be used only during _physics_process
.
- Environment environment
Setter | set_environment(value) |
Getter | get_environment() |
The World’s Environment.
- Environment fallback_environment
Setter | set_fallback_environment(value) |
Getter | get_fallback_environment() |
The World’s fallback_environment will be used if the World’s Environment fails or is missing.
- RID scenario
Getter | get_scenario() |
The World’s visual scenario.
- RID space
Getter | get_space() |
The World’s physics space.