SceneState¶
A script interface to a scene file’s data.
Description¶
Maintains a list of resources, nodes, exported, and overridden properties, and built-in scripts associated with a scene.
This class cannot be instantiated directly, it is retrieved for a given scene as the result of PackedScene.get_state.
Methods¶
Array | get_connection_binds ( int idx ) const |
int | get_connection_count ( ) const |
int | get_connection_flags ( int idx ) const |
String | get_connection_method ( int idx ) const |
String | get_connection_signal ( int idx ) const |
NodePath | get_connection_source ( int idx ) const |
NodePath | get_connection_target ( int idx ) const |
int | get_node_count ( ) const |
PoolStringArray | get_node_groups ( int idx ) const |
int | get_node_index ( int idx ) const |
PackedScene | get_node_instance ( int idx ) const |
String | get_node_instance_placeholder ( int idx ) const |
String | get_node_name ( int idx ) const |
NodePath | get_node_owner_path ( int idx ) const |
NodePath | get_node_path ( int idx, bool for_parent=false ) const |
int | get_node_property_count ( int idx ) const |
String | get_node_property_name ( int idx, int prop_idx ) const |
Variant | get_node_property_value ( int idx, int prop_idx ) const |
String | get_node_type ( int idx ) const |
bool | is_node_instance_placeholder ( int idx ) const |
Enumerations¶
- GEN_EDIT_STATE_DISABLED = 0 — If passed to PackedScene.instance, blocks edits to the scene state.
- GEN_EDIT_STATE_INSTANCE = 1 — If passed to PackedScene.instance, provides inherited scene resources to the local scene.
Note: Only available in editor builds.
- GEN_EDIT_STATE_MAIN = 2 — If passed to PackedScene.instance, provides local scene resources to the local scene. Only the main scene should receive the main edit state.
Note: Only available in editor builds.
Method Descriptions¶
Returns the list of bound parameters for the signal at idx
.
- int get_connection_count ( ) const
Returns the number of signal connections in the scene.
The idx
argument used to query connection metadata in other get_connection_*
methods in the interval [0, get_connection_count() - 1]
.
Returns the connection flags for the signal at idx
. See ConnectFlags constants.
Returns the method connected to the signal at idx
.
Returns the name of the signal at idx
.
Returns the path to the node that owns the signal at idx
, relative to the root node.
Returns the path to the node that owns the method connected to the signal at idx
, relative to the root node.
- int get_node_count ( ) const
Returns the number of nodes in the scene.
The idx
argument used to query node data in other get_node_*
methods in the interval [0, get_node_count() - 1]
.
- PoolStringArray get_node_groups ( int idx ) const
Returns the list of group names associated with the node at idx
.
Returns the node’s index, which is its position relative to its siblings. This is only relevant and saved in scenes for cases where new nodes are added to an instanced or inherited scene among siblings from the base scene. Despite the name, this index is not related to the idx
argument used here and in other methods.
- PackedScene get_node_instance ( int idx ) const
Returns a PackedScene for the node at idx
(i.e. the whole branch starting at this node, with its child nodes and resources), or null
if the node is not an instance.
Returns the path to the represented scene file if the node at idx
is an InstancePlaceholder.
Returns the name of the node at idx
.
Returns the path to the owner of the node at idx
, relative to the root node.
Returns the path to the node at idx
.
If for_parent
is true
, returns the path of the idx
node’s parent instead.
Returns the number of exported or overridden properties for the node at idx
.
The prop_idx
argument used to query node property data in other get_node_property_*
methods in the interval [0, get_node_property_count() - 1]
.
Returns the name of the property at prop_idx
for the node at idx
.
Returns the value of the property at prop_idx
for the node at idx
.
Returns the type of the node at idx
.
Returns true
if the node at idx
is an InstancePlaceholder.