Rect2¶
2D axis-aligned bounding box.
Description¶
Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
Properties¶
| Vector2 | end | Vector2( 0, 0 ) |
| Vector2 | position | Vector2( 0, 0 ) |
| Vector2 | size | Vector2( 0, 0 ) |
Methods¶
| Rect2 | Rect2 ( Vector2 position, Vector2 size ) |
| Rect2 | Rect2 ( float x, float y, float width, float height ) |
| Rect2 | abs ( ) |
| Rect2 | clip ( Rect2 b ) |
| bool | encloses ( Rect2 b ) |
| Rect2 | expand ( Vector2 to ) |
| float | get_area ( ) |
| Rect2 | grow ( float by ) |
| Rect2 | grow_individual ( float left, float top, float right, float bottom ) |
| Rect2 | grow_margin ( int margin, float by ) |
| bool | has_no_area ( ) |
| bool | has_point ( Vector2 point ) |
| bool | intersects ( Rect2 b, bool include_borders=false ) |
| bool | is_equal_approx ( Rect2 rect ) |
| Rect2 | merge ( Rect2 b ) |
Property Descriptions¶
- Vector2 end
| Default | Vector2( 0, 0 ) |
Ending corner.
- Vector2 position
| Default | Vector2( 0, 0 ) |
Position (starting corner).
- Vector2 size
| Default | Vector2( 0, 0 ) |
Size from position to end.
Method Descriptions¶
Constructs a Rect2 by position and size.
Constructs a Rect2 by x, y, width, and height.
- Rect2 abs ( )
Returns a Rect2 with equivalent position and area, modified so that the top-left corner is the origin and width and height are positive.
Returns the intersection of this Rect2 and b.
Returns true if this Rect2 completely encloses another one.
Returns this Rect2 expanded to include a given point.
- float get_area ( )
Returns the area of the Rect2.
Returns a copy of the Rect2 grown a given amount of units towards all the sides.
Returns a copy of the Rect2 grown a given amount of units towards each direction individually.
Returns a copy of the Rect2 grown a given amount of units towards the Margin direction.
- bool has_no_area ( )
Returns true if the Rect2 is flat or empty.
Returns true if the Rect2 contains a point.
Returns true if the Rect2 overlaps with b (i.e. they have at least one point in common).
If include_borders is true, they will also be considered overlapping if their borders touch, even without intersection.
Returns true if this Rect2 and rect are approximately equal, by calling is_equal_approx on each component.
Returns a larger Rect2 that contains this Rect2 and b.