Script¶
Inherits: Resource < Reference < Object
Inherited By: CSharpScript, GDScript, NativeScript, PluginScript, VisualScript
A class stored as a resource.
Description¶
A class stored as a resource. A script extends the functionality of all objects that instance it.
The new method of a script subclass creates a new instance. Object.set_script extends an existing object, if that object’s class matches one of the script’s base classes.
Properties¶
| String | source_code |
Methods¶
| bool | can_instance ( ) const |
| Script | get_base_script ( ) const |
| String | get_instance_base_type ( ) const |
| Variant | get_property_default_value ( String property ) |
| Dictionary | get_script_constant_map ( ) |
| Array | get_script_method_list ( ) |
| Array | get_script_property_list ( ) |
| Array | get_script_signal_list ( ) |
| bool | has_script_signal ( String signal_name ) const |
| bool | has_source_code ( ) const |
| bool | instance_has ( Object base_object ) const |
| bool | is_tool ( ) const |
| Error | reload ( bool keep_state=false ) |
Property Descriptions¶
- String source_code
| Setter | set_source_code(value) |
| Getter | get_source_code() |
The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically.
Method Descriptions¶
- bool can_instance ( ) const
Returns true if the script can be instanced.
- Script get_base_script ( ) const
Returns the script directly inherited by this script.
- String get_instance_base_type ( ) const
Returns the script’s base type.
Returns the default value of the specified property.
- Dictionary get_script_constant_map ( )
Returns a dictionary containing constant names and their values.
- Array get_script_method_list ( )
Returns the list of methods in this Script.
- Array get_script_property_list ( )
Returns the list of properties in this Script.
- Array get_script_signal_list ( )
Returns the list of user signals defined in this Script.
Returns true if the script, or a base class, defines a signal with the given name.
- bool has_source_code ( ) const
Returns true if the script contains non-empty source code.
Returns true if base_object is an instance of this script.
- bool is_tool ( ) const
Returns true if the script is a tool script. A tool script can run in the editor.
Reloads the script’s class implementation. Returns an error code.